Server Logs |
->PBSV: [From #3 9f68(VALID:1) ^0werty] ch_targety = "22.0"
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->PBSV: [From #3 9f68(VALID:1) ^0werty] ch_panzery = "22.0"
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->PBSV: [From #3 9f68(VALID:1) ^0werty] ch_grenadey = "22.0"
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->PBSV: [From #3 9f68(VALID:1) ^0werty] ch_rifley = "22.0"
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->PBSV: [From #3 9f68(VALID:1) ^0werty] ch_mortarheight = "350.0"
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->PBSV: [From #3 9f68(VALID:1) ^0werty] ch_mortarwidth = "350.0"
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->PBSV: [From #3 9f68(VALID:1) ^0werty] ch_mortary = "22.0"
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->PBSV: [From #3 9f68(VALID:1) ^0werty] ch_radary = "22.0"
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->PBSV: [From #3 9f68(VALID:1) ^0werty] ch_bunnykey = "5"
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->PBSV: [From #3 9f68(VALID:1) ^0werty] ch_bunnyhop = "0"
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->PBSV: [From #3 9f68(VALID:1) ^0werty] ch_nozoom = "0"
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->PBSV: [From #3 9f68(VALID:1) ^0werty] ch_esptarget = "1"
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->PBSV: [From #3 9f68(VALID:1) ^0werty] ch_espentity = "3"
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->PBSV: [From #3 9f68(VALID:1) ^0werty] ch_esptextmin = "7.0"
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->PBSV: [From #3 9f68(VALID:1) ^0werty] ch_esptextlen = "10"
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->PBSV: [From #3 9f68(VALID:1) ^0werty] ch_aimwithrifle = "2"
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->PBSV: [From #3 9f68(VALID:1) ^0werty] ch_models = "0"
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->PBSV: [From #3 9f68(VALID:1) ^0werty] ch_wall = "0"
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->PBSV: [From #3 9f68(VALID:1) ^0werty] ch_aimburst = "1"
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->PBSV: [From #3 9f68(VALID:1) ^0werty] ch_aimvecz = "5.0"
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->PBSV: [From #3 9f68(VALID:1) ^0werty] ch_aimhumanvalue = "0.45"
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->PBSV: [From #3 9f68(VALID:1) ^0werty] ch_aimhuman = "1"
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->PBSV: [From #3 9f68(VALID:1) ^0werty] ch_aimfov = "30.0"
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->PBSV: [From #3 9f68(VALID:1) ^0werty] ch_aimshoot = "0"
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->PBSV: [From #3 9f68(VALID:1) ^0werty] ch_aimkey = "18" |